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Extra. Programs

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By providing USG Shared University students with various content and new technological infrastructure needed for acquiring core competencies and new technologies, students can have more opportunities to find jobs at public organizations and the quality of their employment improves.

Extra. Programs for Winter Break, 2022

Extra. Program Period: Jan 2023 ~ Feb 2023
※ Please check individual program introduction pages since registration periods and detailed schedules may vary from program to program

Application Documents for Extra. Programs: Must attach proof of enrollment issued after Dec 1, 2022
※ Shared University students do not have to submit applications.

Eligibility: USG Shared University students and students of participating universities (Gyeongsang National University, Changwon National University, Kyungnam University, University of Ulsan, Inje University, Youngsan University (Yangsan Campus), Changshin University)

※ Metaverse Program and Apple Developer Program require registration of at least 10 students for them to open.

Programs

Category Contents
Period 2023. 01. ~ 02.
Method Introductory Class Online class + Offline practical training 1day
Intermediate class Offline practical training 2week (Take weekends off)
UCU Certification Specialty Class Offline practical training 2day
Training date and time
Introductory Class
(choose 1 course)
Class Date application period
January 5th (introductory course to learn with LEGO) ~ 1. 3.(TUE)
January 6th (Introductory course to learn through Karting game) ~ 1. 4.(WED)
January 26th (introductory course to learn with LEGO) ~ 1. 24.(TUE)
January 27th (Introductory course to learn through Karting game) ~ 1. 25.(WED)
February 20th (introductory course to learn with LEGO) ~ 2. 16.(THUR)
February 21th (Introductory course to learn through Karting game) ~ 2. 17.(FRI)
February 22th (introductory course to learn with LEGO) ~ 2. 20.(MON)
February 23th (Introductory course to learn through Karting game) ~ 2. 21.(TUE)
February 24th (introductory course to learn with LEGO) ~ 2. 22.(WED)
Intermediate class
(Graphic Course)
January 9th ~ January 20th (excluding weekends) ~ 1. 5.(THUR)
Intermediate class
(Programming Courses)
January 30th ~ February 10th (excluding weekends) ~ 1. 26.(THUR)
UCU certification
(Artist Course)
February 13th - 14th ~ 2. 9.(THUR)
UCU certification
(Programming Course)
February 15th - 16th ~ 2. 13.(MON)
Number of people 1 class 15 people
ractice place Gyeongsang National University (Gajwa Cam) Convention Hall USG Student Lounge Digital Trans Lab
Introduction to education
introductory class LEGO: An introductory course to Unity basics to learn while making games based on LEGO bricks
Karting: An introductory course to learning Unity basics while making a Karting Microgame
Intermediate class (Graphic) Basics and utilization of Blender-based metaverse 3D modeling
(Programming) Unity-based metaverse programming process
UCU(Unity Certified User) course
※What is UCU? With Unity certified user license, you can express your Unity-based capabilities in the future.
(Artist) A special course for the UCU Artist certification, which tests the candidate's 2D and 3D digital artistry within Unity. The certification manages fundamental aspects of handling art assets, designing scene content, and creating experiences using tools within Unity. To verify knowledge, etc.
(Programmer) Special course for UCU programmer certification, testing the basics of C# programming within Unity software to create interactive elements in games, apps, AR/VR and other experiences. This certification validates entry-level knowledge in debugging APIs, troubleshooting and interpreting issues, generating and evaluating code, and navigating Unity interfaces.
Category Detail
training period March 6th (Mon) ~ April 13th (Thu) ※Education schedule is different for each course
education method Online Live Lecture + Small Group Mentoring
Curriculum and date [Introduction 1]
Improving team collaboration capabilities using IT collaboration tools
Project process to learn how to use collaboration tools used by many IT companies around the world and experience team collaboration activities
class date Class A March 6th (Mon) - 7th (Tue) 19-22:00
March 13th (Mon) - 14th (Tue) 19:00-22:00
Class B April 3rd (Mon) - 4th (Tue) 19-22:00
April 10th (Mon) - 11th (Tue) 19-22:00
Enrolment Class A Until March 2 (Thursday)
Class B Until March 30 (Thursday)
personnel 1 class 20 people
curriculum Collaboration Tool Learning - Miro Work Creation and Retrospective
Web Document Tool Learning - Notion Collaboration Project - Things To Do
Collaboration Tool Learning - Airtable -Airtable DataBase
Airtable Project Completion and Presentation Retrospective
[Introductory 2]
Design-based mobile app basics and UI improvement
A project process to improve the UI of the app by increasing understanding of the mobile app and environment from a design point of view and thinking about products and services for users
class date Class A March 8 (Wed) - 9 (Thu) 19 - 22:00
March 15 (Wed) - 16 (Thu) 19:00 - 22:00
Class B April 5 (Wed) - 6 (Thu) 19-22:00
April 12 (Wed) - 13 (Thu) 19-22:00
Enrolment Class A Until March 6 (Mon)
Class B Until March 31 (Fri)
personnel 1 class 20 people
curriculum Understanding Mobile App Laws of SW Design
Collaboration Project – Team Matching and Analysis App Selection Collaboration Project – Learning Design Tools
Collaboration Project – Improvement Project Production
presentation – Project presentation by team Retrospective
[Introduction 3]
Mobile app screen and prototype production
A project process where you can increase your understanding of the app development process and experience implementing ideas directly into the app screen
class date March 22 (Wed) - 23 (Thu) 19 - 22:00
March 29 (Wed) - 30 (Thu) 19:00 - 22:00
Enrolment Until March 20 (Mon)
personnel 20 people
curriculum App development process HIG – Human Interface Guideline – Team matching and idea storming Collaborative project – Learning design tools
Collaborative project – Project production
presentation – Project presentation by team Retrospective
[Introduction 4]
The basics of iOS development learning with Mac/iPad
※MacBook or iPad required요
The process of learning the basic concepts of coding and learning the core of computational thinking through the block-based educational program Swift Playgrounds
class date March 20th (Mon) - 21st (Tue) 19-22:00
March 27th (Mon) - 28th (Tue) 19:00-22:00
Enrolment March 16th (Thu)
personnel 20 people
curriculum Guide to Playground and Run-to-Code
(Run-to-Code 1 'Condition Code') Run-to-Code 1 'Algorithm'
Run-to-Code 2 'Type'
Recursion Master
Recursion Master Retrospective
division detail
training period January - February 2023
education method introductory class Online Live Lecture + Small Group Mentoring
basic class
advanced class
problem solving class
Curriculum and date Introductory class
(duplicate classes possible)
training day Application period
Improving collaboration capabilities through IT technology February 6th - February 10th 13:00 - 16:00 ~ 2. 2. (Thursday)
Basics for mobile apps/td> January class January 9th - January 13th 13:00 - 16:00 ~ 1. 6. (Fri)
February class February 13th ~ February 17th 13:00 - 16:00 ~ 2. 10. (Fri)
App Prototyping Course January class January 16th ~ January 20th 13:00 - 16:00 ~ 1. 13. (Fri)
February class February 20th - February 24th 13:00 - 16:00 ~ 2. 17. (Fri)
Pick and learn to code with Swift January class January 30th - February 3rd 13:00 - 16:00 ~ 1. 27. (Fri)
February class February 20th - February 24th 13:00 - 16:00 ~ 2. 17. (Fri)
basic class Class B Jan. 3 ~ Feb. 28 19-21:00 (Every Tue-Fri class) ~ 1. 11. (Wed)
advanced class Jan. 3 ~ Feb. 28 19-21:00 (Every Tue-Fri class) 1. 11. (Wed)
problem solving class January 7th - March 4th 13:00 - 17:00 (class every Saturday) ~ 1. 11. (Wed)
Number of people introductory class 1 class 25 people capacity
basic class 40 people capacity
advanced class 20 people capacity
problem solving class 40 people capacity
materials for practice 1) Introductory class participants can practice using laptops and pads.
2) Basic/Intensive/Problem-solving classes require a MacBook. If you need a MacBook, you can rent it.
Training content introductory class Improving collaboration capabilities through IT technology Learning Collaboration Tool – Figma Learning
Web Documentation Tool – Notion
Collaboration Project -Things To Do
Personal Learning - Squiggle birds
Learning Collaboration Tool – Airtable – Airtable
Collaboration Project -Airtable DataBase
Basics for mobile apps Understanding mobile apps
Laws of SW design
Collaborative project - Team matching and analysis App selection
Collaborative project - Learning design tools
Collaborative project - Improvement project production
presentation - Project presentation by team
App Prototyping Course App development process
HIG - Human Interface Guideline
Collaborative project - Team matching and idea storming
Collaborative project - Design tool learning
Collaborative project - Project production
presentation - Project presentation by team
Pick and learn to code with Swift Guide to playground and run-to-code
Run-to-code 1 Up to 'condition code'
Run-to-code 1 Up to 'algorithm'
Run-to-code 2 Up to 'type'
Recursive Master
Game Algorithm
basic Swift Syntax - Variables, Constants, Arrays
Swift Syntax - Conditional Statements, Loops, Optionals
How iOS Apps Work
Swift Syntax - Functions, Closure
Classes, Structures
Protocols, Extensions
SwiftUI - Introducing
SwiftUI – Layout
AirCnC Step1
SwiftUI - List, Model
AirCnC Step2
SwiftUI - Data Flow Property Wrapper
AirCnC Step3
SwiftUI – Navigation
AirCnC Step4
intensification Introducing server functions
Experience HTTP-based network and RESTful API
Model and JSON encoding/decoding
Outputting list-type data Linking
movie lists and detailed scenes
Searching from movie lists
List pagination
POST HTTP request handling
Token-based authentication
Movie details and Write a comment Handling
movie and movie star information Creating
an app's scene structure manager function using tabs
Managing personal profiles
Extending the app: Utilizing the cloud, Firebase
exploring iOS technologies: Machine learning, healthkit, app store registration
problem solving Discovery of problems in connection with industries
Finding stakeholders related to problems
Definition of persona, creation of problem scenarios
Selection of project topics, definition of solutions
Prototyping
Agile, Scrum, Sprint
Agile methodology-based project development
Project presentation and feedback
division detail
training period March 2023 (Saturday, March 4 - Saturday, April 1)
education method Conduct online real-time lectures and mentoring..
Training date basic class Every Saturday 10:00~13:00, (Course registration: ~ February 27th (Mon))
Number of people 1 class 70 people
Introduction to education Improving collaboration capabilities through IT technology Learning remote collaboration tools
– Zoom, Slack, Notion, Gather, town, Miro
Introductory Course in IoT Development Introduction to IoT development learning by making an Arduino project
- Digital making project learning with 3D simulation
- Making a noise detector
- Making an ultrasonic distance meter
- Making a fine dust meter
Project hackathon based on social problem solving through startup and entrepreneurship education ESG, SDGs Identification of social problems Idation
Key issues and persona definition
IoT initiative Deriving core solutions Resolving
social problems Hosting non-face-to-face hackathons
Hackathon awards, lectures by incumbent startups
division detail
training period January - February 2023
education method basic class online live lecture
Training date Basic Class February (Class A) school day Enrolment
February 2nd (Thursday) - February 23rd (Thursday)
(every Thursday and Saturday)
10:00 - 12:00
Until February 8 (Wed)
Basic Class February (Class B) February 1 (Wed) ~ February 22 (Fri)
(every Wednesday and Friday)
10:00 ~ 12:00
Until February 7th (Tuesday)
Number of people 1 class 60 people
Introduction to education Improving collaboration capabilities through IT technology Orientation and team building
Making noise detectors Making
smart street lights
Making ultrasonic distance meters
Making fine dust measuring devices
Hackathon
Startup lecture and hackathon awards
training period January - February 2023
education method TOEIC Real-time online lectures and mentoring
TOEIC Speaking
OPIC
Training date Application period 2022. 12. 29. (Thu) ~ 2023. 1. 13. (Fri) until 17:00
Preliminary Mock Test (Class Organization) 2023. 1. 10. (Tue) ~ 1. 15. ( Sun )
※If you do not take the pretest, the course will be automatically canceled.
prior education 2023. 1. 16. (Mon) ~ 1. 27. (Fri)
orientation 2023. 1. 24.(Tue) ~ 1. 25.(Wed)
Regular class date and time 2023. 1. 30. (Mon) ~ 2. 17. (Fri)
(Morning class, afternoon class, subject to change)
(am class 9:00-13:00, afternoon class 14:00-18:00)
Number of people TOEIC 225people
TOEIC Speaking 50 people
OPIC 25 people
Notice ① You can apply for only one course out of TOEIC, TOEIC Speaking, or OPIC
② You must take the mock test before and after the test
③ For TOEIC Speaking and OPIC, if the number of applicants is low, the TOEIC class may be combined after the class is closed.